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mike
Lance Corporal
Posts: 17 Joined: Mon Jul 28, 2003 6:48 pm
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by mike » Mon Jul 28, 2003 10:01 pm
i got a problem, i made a map like the old rogue spear kill house but wen i load it it gose all blury until i get to a sertain poit, then its fine but if i try to look in sertin directions it gose blury again, like as if i was outside of the map but i have walls and textures and all the.
Bjarne BZR
Site Admin
Posts: 3298 Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
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by Bjarne BZR » Mon Jul 28, 2003 10:46 pm
You shure you arent outside the map?
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Head above heels.
mike
Lance Corporal
Posts: 17 Joined: Mon Jul 28, 2003 6:48 pm
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by mike » Mon Jul 28, 2003 10:47 pm
yup im well in it acually
Bjarne BZR
Site Admin
Posts: 3298 Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
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by Bjarne BZR » Mon Jul 28, 2003 10:53 pm
Do you have a skybox around your map?
Admin .MAP Forums
Head above heels.
Serph
Major
Posts: 278 Joined: Wed Jun 11, 2003 5:23 pm
Location: Barrie, Ontario Canada
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by Serph » Mon Jul 28, 2003 11:13 pm
your looking into the void if im correct... in the compile, did it say any errors like **********
***LEAKED**
***************
or ***ERROR*****
Read those, but it seems like u either put the spawn point outside your map or you just have leaks..... make sure you have a skybox around your map..
~serph~
Alcoholic
General
Posts: 1470 Joined: Sat May 17, 2003 5:57 am
Location: California
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by Alcoholic » Mon Jul 28, 2003 11:32 pm
either that, or you staring into a caulk face
Serph
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Posts: 278 Joined: Wed Jun 11, 2003 5:23 pm
Location: Barrie, Ontario Canada
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by Serph » Mon Jul 28, 2003 11:42 pm
but a caulk face is invisible doesnt make it blurry...
~serph~
Alcoholic
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Posts: 1470 Joined: Sat May 17, 2003 5:57 am
Location: California
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by Alcoholic » Tue Jul 29, 2003 1:19 am
if you look into the void it is... see the connection?
Serph
Major
Posts: 278 Joined: Wed Jun 11, 2003 5:23 pm
Location: Barrie, Ontario Canada
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by Serph » Tue Jul 29, 2003 1:40 am
yesyes i see now, i just noticed that on my map actually when i tested it today..... a small part in a vent was missing a texture and was caulked ans was looking in the void
only flaw in my map so far....
~serph~