Replacing Multiplayer Taunts?
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- MPowell1944
- Moderator
- Posts: 287
- Joined: Thu Jan 09, 2003 7:06 am
- Location: Woodstock, GA
- Contact:
Replacing Multiplayer Taunts?
Hello everyone. I am trying to replace the MP taunts with some custom ones, and I have run into a problem that has puzzled me. I have all the instamsg menus set and everything and I have edited uberdialog.scr and all the sounds, but everytime I press the corresponding taunt, nothing happens. What I need to know is how I would map the instamsg menus to my new taunts. Any help is much appreciated. Thnx.
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coolmintyice
- Lance Corporal
- Posts: 11
- Joined: Sun Mar 30, 2003 2:53 pm
Hi,
I also tried to replace the taunts with custom mp3 or wav files and I had also tried to modify the script, but it seems that unless the other players have the .wav and .mp3 files in their mohaa directories, they will not hear anything or may hear some other taunt .wav file that is already in their sound directory which was included with the game.
if you do get it to work, please let me know.
thanks
I also tried to replace the taunts with custom mp3 or wav files and I had also tried to modify the script, but it seems that unless the other players have the .wav and .mp3 files in their mohaa directories, they will not hear anything or may hear some other taunt .wav file that is already in their sound directory which was included with the game.
if you do get it to work, please let me know.
thanks
- MPowell1944
- Moderator
- Posts: 287
- Joined: Thu Jan 09, 2003 7:06 am
- Location: Woodstock, GA
- Contact:
is mpowell's file available for download anywhere?
It doesn't look to me that the opposite can be done, though.... Sh apparently does taunts differently...
It doesn't look to me that the opposite can be done, though.... Sh apparently does taunts differently...
Victurus te Saluto!
De mortuis nil nisi bene.
TOW MAP GUIDE:
http://www.nsdapmoh.kit.net/GuiaTow/index.htm
De mortuis nil nisi bene.
TOW MAP GUIDE:
http://www.nsdapmoh.kit.net/GuiaTow/index.htm

