sh textures in moh

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Serph
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sh textures in moh

Post by Serph »

ok couldnt u just simply put the sh textures in the pk3 file so moh sees them as custom textures?
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General Death
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Post by General Death »

yep...you would need to make a shader also for it if you want the effect.

You dont see Spearhead textures in Mohaa simply because when Mohaa loads it doesnt look at the mainta folder.
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Serph
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Post by Serph »

omg then we could just get all the textures we need from sh and make like an sh map kinda thing in aa?????

can this be done for models as well?
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Alcoholic
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Post by Alcoholic »

the sh models are coded differently, so somebody would have to spend alot of time converting all the models or something... :cry:
Serph
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Post by Serph »

hehe how much is sh nowa days, like $20CND? im still to lazy to buy it.. lol

so models are a no then but textures are ok... would we have to re-right the .shaders?
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General Death
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Post by General Death »

20 bucks for Spearhead is about 30 bucks too much...lol

And all the bugs you could possibly want for free......no thanks. That was the worst 20 bucks every wasted :(
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Alcoholic
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Post by Alcoholic »

yeah and i can only buy one or 2 games in the upcoming months, so im not gonna waste money on sh.
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