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wcs rufus
Lance Corporal
Posts: 15 Joined: Sat Jul 26, 2003 1:46 am
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by wcs rufus » Mon Jul 28, 2003 11:46 pm
does andy one know how i can make the sliding doors open slow?!?!?!?
or just plain how to change the speed of the doors ? thx....
Serph
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by Serph » Mon Jul 28, 2003 11:49 pm
select your func_rotatingdoor
or whatever it is for sliding door
then hit the n key
there should be a list of keys u can type in the default door opening speed is 0.3 i belive..
If i had radient on this comp id explain mroe detailed.
~serph~
wcs rufus
Lance Corporal
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by wcs rufus » Mon Jul 28, 2003 11:54 pm
hey thnx that was a quick reply i will go do that right now
Slyk
Lieutenant Colonel
Posts: 361 Joined: Sun Jul 14, 2002 12:42 am
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by Slyk » Tue Jul 29, 2003 4:49 pm
key: speed
value: (any number, the bigger, the slower)
'10' would be fast, '50' slower, '100' much slower.
Serph
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by Serph » Tue Jul 29, 2003 5:24 pm
I thought it was in decimal?
~serph~
jv_map
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by jv_map » Tue Jul 29, 2003 5:32 pm
Slyk wrote: key: speed
value: (any number, the bigger, the slower)
'10' would be fast, '50' slower, '100' much slower.
Uhm I would think the bigger the faster... vice versa if you use the 'time' key though.
Slyk
Lieutenant Colonel
Posts: 361 Joined: Sun Jul 14, 2002 12:42 am
Location: Elizabethtown, PA
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by Slyk » Wed Jul 30, 2003 8:35 pm
you would think it is decimal or time...but not. Bigger numbers make slower doors. I think it has to do with how LONG it takes the door to get to its open/closed position, not the true 'speed' of the moving door. Test out a quick map with them and use 10 vs. 50.
nuggets
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by nuggets » Thu Jul 31, 2003 12:36 am
speed = unit moves per second
time = total movement in seconds
speed 42 will make the door move 42 units in one second so 84 will be twice as quick
but
time 42 will make the door finish opening in 42 seconds, so 84 will take twice as long
hope this helps, prob not cos it's all foreign 2 me :-/