Wont Load

Post your scripting questions / solutions here

Moderator: Moderators

Post Reply
[AoHx]Omnicient
Corporal
Posts: 44
Joined: Sat Jul 26, 2003 1:44 am

Wont Load

Post by [AoHx]Omnicient »

well i made my map got all the needed files, i think, but when i try to load my map it loads for a few seconds and goes back to the main menu. i made a log file, here it is:
------ Server Initialization ------
Server: dm/trial
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
UI_DrawConnect called
WARNING: had to sanitize the name for client 0
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/american_army.tik
********************
ERROR: No player spawn position named ''. Can't spawn player.

********************
----- Server Shutdown -----
---------------------------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- CL_Shutdown -----
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
can anyone help?
User avatar
williewisp
First Lieutenant
Posts: 208
Joined: Fri May 16, 2003 1:10 pm
Location: ireland

Post by williewisp »

you need a info player start in your map
it's not a time for thinking its a time for drinking!
Post Reply