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Alcoholic
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by Alcoholic » Sat Aug 02, 2003 1:59 am
You know how the mg42 rotates along a point near the front of the mg42? Is there a way to edit the .tik so that it rotates around a different point, like say, just about where the player is?
jv_map
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by jv_map » Sat Aug 02, 2003 5:57 am
Bind it to a script_origin
Alcoholic
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by Alcoholic » Sat Aug 02, 2003 4:41 pm
so if i bind the turret to the script_origin, the player can still turn it around, and it will have a new rotation point?
jv_map
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by jv_map » Sat Aug 02, 2003 6:05 pm
I hope, never tried it to be honest
Alcoholic
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by Alcoholic » Sat Aug 02, 2003 8:49 pm
edit: doh i tried [size=24 thinking it would make the happy (or sad) face bigger...
Alcoholic
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Posts: 1470 Joined: Sat May 17, 2003 5:57 am
Location: California
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by Alcoholic » Sat Aug 02, 2003 8:59 pm
nope didnt work... maybe i can edit the.tik