i was trying out the tut on spawing an enemy in your map, i was wondering if it was posible to turn the triggers off (only 1's that you wanted) and on as needed.
eg.
trigger outside a room,
the trigger is turned off,
go into the room,
trigger is not set off,
collect, documents,
trigger is turned on,
walk through trigger,
enemy appears.
i know you can do it other triggers, using nottriggerable but, there is already a targetname which is the same as the rest, the only unique thing is the #set value.
any ideas any1?
turning spawing enemy's off and on again???
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- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
turning spawing enemy's off and on again???
it's not a time for thinking its a time for drinking!
if it has a unique #set, you can try this:
POOF
Code: Select all
for (local.i = 1; local.i <= $mytrigger.size; local.i++) //.size is how many exist
{
local.trig = $mytrigger[local.i] //so this would start with first trigger spawned, then 2nd then 3rd, etc has NOTHING to do with #sets
if (local.trig.set == 3) //if the trigger your looking for has a #set of 3
{
local.trig nottriggerable
}
}
end