Aztec (Beta) map is out!!

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NoTarget
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Aztec (Beta) map is out!!

Post by NoTarget »

Yupp, the Aztec map from CS has been ready for MOHAA! :D

The map is just a beta, more thing will be done for the final release.

Some short map info:

- Axis have two bombs to active
- Allies must protect
- The map has several ways to get to the bomb, a jungel bridge, in the water, under som tunnels ++

Download it here: http://www.stjernstedt.com/aztec

I wanna give some credits to Bjarne Gronnevik who helped me with the scripting.
And i want to give some credits to the .map forums and the alliedassault.com forum.

/NoTarget
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mohaa_rox
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Post by mohaa_rox »

that's very cool! i wish u could do a de_dust?
Live to map, not map to live.
-mohaa_rox, .map
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NoTarget
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Post by NoTarget »

I have though about it.. maybe i will :lol:
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Alcoholic
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Post by Alcoholic »

thats cool! imo, i think you should darken the inside of that crate in pic 2... then it would be just like home. :D
NoTarget
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Post by NoTarget »

Join this server for testing: 80.202.58.88:12203
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Jack Ruby
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Post by Jack Ruby »

Well I checked the screenies.

I am in no doubt of your abilities to map, everything looked pretty tight.
I am in no way being critical of your technical skills.

However, I understand you tried to duplicate a counter strike map, I never did play CS, though I was into TFC for a while.

I digress, what I wanted to say was surely your obvious talent would be put to better use by coming up with an original map.

It takes time as we all know, but when its finished you are sure to feel a little more satisfied.

Maybe I am totally wrong and everyone will love it, I'm sure it was a well planned map.

I just dont like to see the wheel re-invented :)
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
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