Compiling error.

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Jack Ruby
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Compiling error.

Post by Jack Ruby »

I had a look through the sticky and couldnt find the answer.

This map was working fine yesterday, I have made a bigger skybox and enlarged the terrain, inserted a new bunker, now it wont compile ?

It flips out on the light stage, I can still run the bsp but the lighting is not there,

heres a screenie from mbuilder and below is a zip with the .map in, the zips only 12k, if you cant work out the problem by the screenie maybe one of you fine people could grab the zip and take a look in radiant, I cant see anything wrong, though maybe I freaked radiant out with the terrain.

http://www.westmount.co.uk/1.2.zip

Please help, cheers :)

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Jack Ruby
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Post by Jack Ruby »

Hmmmm, I deleted the LOD and it complies ok, what the hell is going on there ???
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
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tltrude
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name

Post by tltrude »

Did you just change the name of the map to 1.2.map? I don't think it likes the extra "." in the name. I changed the name to "onepoint2.map" and it compiled fine. I do not have that talon nodraw texture.
Tom Trude,

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Jack Ruby
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Post by Jack Ruby »

Thanks Tom, yeah I did start having problems when I named it 1.2, best to stick with underscores rather than .'s

I got it fixed now, thanks.
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
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tltrude
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Test

Post by tltrude »

If you name it "test_1_2.map" you will have sounds and the AI will shoot. But you need to add a loadout to get weapons in singleplay.
Tom Trude,

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