Skybox blur

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Daniel Radcliffe
Second Lieutenant
Posts: 168
Joined: Fri May 30, 2003 9:49 am

Skybox blur

Post by Daniel Radcliffe »

Im having a prob with my map, after its compiled i get a sky blur, i have no leak in the skybox as ive already checked that out and pointfile dosnt show me anything. I have created a couple of ss just to show you what i mean.

http://www.dodstudios.net/uploads/uploa ... 111119.jpg

and

http://www.dodstudios.net/uploads/uploa ... 415641.jpg


btw, I am using the d-day3 sky textureif that helps.

Thx

ps i know theres a house half buried in the ground in the first picture :oops:
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Jack Ruby
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Joined: Fri Feb 07, 2003 12:20 am
Location: london

Post by Jack Ruby »

Have you tried using a different sky texture,

its got to be worth a try :)
Last edited by Jack Ruby on Sun Aug 10, 2003 10:54 pm, edited 1 time in total.
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Bjarne BZR
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Post by Bjarne BZR »

That looks like when using the common/caulksky and having no farplanecolor set ( or a script error prevents mohaa from reading the script with the farplanecolor value in it )
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