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bodybagger
Sergeant
Posts: 52 Joined: Mon Jan 06, 2003 5:27 pm
Post
by bodybagger » Mon Aug 18, 2003 3:27 pm
Just something i threw together in a couple of days.
Uses scorpio's tanks.
Not really modding mohaa anymore just had to do this tho, i don't care about bugs and whatever it was just a quickie map.
Enjoy
File is here
Blast it
Last edited by
bodybagger on Mon Aug 18, 2003 4:30 pm, edited 1 time in total.
Major Pain
Moderator
Posts: 346 Joined: Fri Mar 07, 2003 3:22 pm
Location: Epe, NL
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by Major Pain » Mon Aug 18, 2003 3:33 pm
Looks nice, but also very on the common MOHAA maps.
.MAP Administrator
Butch
Lieutenant Colonel
Posts: 398 Joined: Fri Jan 24, 2003 11:30 am
Post
by Butch » Mon Aug 18, 2003 4:29 pm
the download link isnt working
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
Butch
Lieutenant Colonel
Posts: 398 Joined: Fri Jan 24, 2003 11:30 am
Post
by Butch » Mon Aug 18, 2003 4:32 pm
Thanks!
I'm sure when the weather gets colder more of us will start modding more.
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
Jb
Corporal
Posts: 33 Joined: Wed Jul 23, 2003 7:29 pm
Location: Cowpoke, Tx
Contact:
Post
by Jb » Tue Aug 19, 2003 7:40 am
Nice tanks.
I was wondering if you defined a different key to exit the tank. Because i noticed E switched turrets on the sherman.
Is there anyway i can allow a dismount off the tank thru ur script?
Hunter
First Lieutenant
Posts: 212 Joined: Tue Dec 10, 2002 11:45 am
Post
by Hunter » Tue Aug 19, 2003 11:51 am
I pressed my use key a few seconds and exited the tank.
Butch
Lieutenant Colonel
Posts: 398 Joined: Fri Jan 24, 2003 11:30 am
Post
by Butch » Tue Aug 19, 2003 7:56 pm
Jb wrote: Nice tanks.
I was wondering if you defined a different key to exit the tank. Because i noticed E switched turrets on the sherman.
Is there anyway i can allow a dismount off the tank thru ur script?
Another problem was when I switched to machine gun on the sherman, the turret duplicated itself, is there any way to stop that? (Apart from not pressing 'E')
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
newt
Post
by newt » Tue Aug 19, 2003 8:41 pm
the map rocks with about 8-10 people me and two friends dropped amny panzers
Gold
First Lieutenant
Posts: 176 Joined: Sun Sep 28, 2003 8:10 pm
Post
by Gold » Tue Sep 30, 2003 10:09 pm
i found ya can exit the tanks by hittin E and spacebar same time:)
Voltaire
Corporal
Posts: 38 Joined: Sat Jun 28, 2003 6:20 am
Location: Coalgate, Oklahoma
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by Voltaire » Wed Oct 01, 2003 5:24 am
When I tried this map, the tanks stayed stuck in one place would not move forward or backwards, the turrents worked tho as did the gun, I tried each tank but the same problem with each one of them.
Voltaire
Now how do you do that?
bodybagger
Sergeant
Posts: 52 Joined: Mon Jan 06, 2003 5:27 pm
Post
by bodybagger » Wed Oct 01, 2003 9:18 am
you probably have another pk3 file which is conflicting with it
Gold
First Lieutenant
Posts: 176 Joined: Sun Sep 28, 2003 8:10 pm
Post
by Gold » Fri Oct 03, 2003 1:04 am
if ya tryin to run the tanks with spearhead instead of mohha ya would hav problems as described above