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BiG_HeaD
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by BiG_HeaD » Mon Aug 18, 2003 5:44 am
Is there a way to Make something not Walk-Throughable without changins its Greenish Texture?
HappyChappy_7000
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by HappyChappy_7000 » Mon Aug 18, 2003 6:07 am
Whats that greenish texture???...???
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BiG_HeaD
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by BiG_HeaD » Mon Aug 18, 2003 5:00 pm
umm, in this case, the texure is called "hegdgrow"
Alcoholic
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by Alcoholic » Mon Aug 18, 2003 6:04 pm
you can clone it (push space), then recenter it with the original, and texture the clone with clip all if you dont anything to pass thru it.
Major Pain
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by Major Pain » Mon Aug 18, 2003 6:07 pm
well, there are several hedgerows which u can't walk tru
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Alcoholic
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by Alcoholic » Mon Aug 18, 2003 6:10 pm
select them all, push space bar, then hold left click so that the dialog at the bottom says "dragging entire selection", then recenter it with the original, and then click the clip all texture on the right (if you already pulled it out of the shader).
Jack Ruby
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by Jack Ruby » Tue Aug 19, 2003 12:26 am
Alco, your explanation confused me,
why not make a caulk wall just the other side of the hedgrow texture ?
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Alcoholic
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by Alcoholic » Tue Aug 19, 2003 1:09 am
major pain wants a quick way, so creating caulk walls behind each hedgegrow is like redoing your whole treeline setup... and caulk creates impact- you can see you're shooting an invisible wall. clip all blocks bullets like caulk, but the bullets just "disappear(without a trace)" so it doesn't look like you put a fake wall there.
BiG_HeaD
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by BiG_HeaD » Tue Aug 19, 2003 4:39 am
well, does clip inside the game become invisible? or does it say Clip everywhere?
Sonsai
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by Sonsai » Tue Aug 19, 2003 5:29 am
And I thought you were a smart mapper!
It won't say caulk all over, stuff like that won't show the text, it's just there so we mappers can figure out which one to use.
What I would do... is make the hedegrow, and then make a wall the height but not as wide as the hedgrow and texture it common/playerclip
And voiila! you can't walk through it all the way!
BiG_HeaD
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by BiG_HeaD » Tue Aug 19, 2003 6:17 am
smart smart.
Alcoholic
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by Alcoholic » Tue Aug 19, 2003 4:30 pm
is it for sp? just watch out, because ai can see through them.