dmdogs
Moderator: Moderators
dmdogs
I have updated my dog script for stock maps without patnodes . I have added JV sound fix so should work on servers and took out some bad animations and speed up tha dogs a bit . Also I now give you the option of haveing the dogs lite up or not .
http://members.shaw.ca/bdbodger/xdmdogs2.pk3
http://members.shaw.ca/bdbodger/xdmdogs2.pk3
Last edited by bdbodger on Mon Aug 18, 2003 8:37 am, edited 1 time in total.
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Ramah Palmer
- Warrant Officer
- Posts: 131
- Joined: Sun May 25, 2003 10:13 am
- Location: Nottinghamshire: UK
-
Ramah Palmer
- Warrant Officer
- Posts: 131
- Joined: Sun May 25, 2003 10:13 am
- Location: Nottinghamshire: UK
seems to only work with mohaa not spearhead for spearhead you can make a ubersounds2 and put it in your ubersounds directory I think . The sounds work in dm or obj you can edit the sounds in the file and add more after maps . or you can cache the dogsounds.tik from before but these only work on the client . I used it on a server and it worked for mohaa . I didn't know that it would not work with spearhead when I made it . You can get the tik here
http://members.shaw.ca/bdbodger/dogsounds.tik
http://members.shaw.ca/bdbodger/dogsounds.tik
I tried it in spearhead and I got sound . I started a team dm game and it worked for me . If you don't have sound maybe you tried it in single player from the maplist ? . I looked for sound fixes in my mainta directory and didn't find any . Does anyone else out there have a problem with the sounds in spearhead , If so post and let me know . Yes the dogs seem faster but in mohaa they fly around a bit too .
update problems
Ok for spearhead open the global/dmdogs.scr and change or delete this line
self.runanimrate=5
or you will get super dogs able to leap tall buildings in a single bound lol
self.runanimrate=5
or you will get super dogs able to leap tall buildings in a single bound lol
I don't know how I over looked this but I didn't notice that the notice scale of the dogs was set wrong . The script had it at 4000 wow take about dumb dogs I don't know how I overlooked that . I will fix it right way if you are useing this mod you can fix it yourself or redownload it change the notice scale to 50 twice as fast as the default of 100 . Sorry about that I guess I need to check check and tripple check things better .
Ya, you can launch your own TDM game, but thats just as good as having it client side as well. I have MOH installed in two different directories for testing things like this to make sure before I load it up to the server that it works. I have made serveral attempts but no luck in this one. Something about Spearhead that wont let it work. Then again, its possible it does, but I confident that I did everything correctly but it just wont work.bdbodger wrote:I tried it in spearhead and I got sound . I started a team dm game and it worked for me . If you don't have sound maybe you tried it in single player from the maplist ? . I looked for sound fixes in my mainta directory and didn't find any . Does anyone else out there have a problem with the sounds in spearhead , If so post and let me know . Yes the dogs seem faster but in mohaa they fly around a bit too .