How to make for mohradiant to open my new textures????

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
Shin_akuma
Private
Posts: 6
Joined: Thu Dec 05, 2002 2:52 am

How to make for mohradiant to open my new textures????

Post by Shin_akuma »

In the tutorial this does not say as make this.
TheStorm
Captain
Posts: 233
Joined: Mon Oct 07, 2002 7:45 am
Location: Gavle, Sweden
Contact:

Post by TheStorm »

What do you mean??

If you have placed the textures in the correct folder (or made a correct pk3 file) they should turn up in mohradiant!

mohaa\main\textures\mytexturefolder\mytexture.jpg (or tga)

if you have shaders for it place them int

mohaa\main\scripts\mytexture.shader

If you make a pk3 file with them you should have this inside the pk3
\textures\mytexturefolder\mytexture.jpg
\scripts\mytexture.shader

And the put the pk3 in the mohaa\main
TMT admin, visit www.modtheater.com
HITP Lead Mapper
Member of Electronic Arts MOHteam
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

If you don't have a shader file make sure to enable 'show nnn-shader images' (or something like that) in the preferences.
Image
Shin_akuma
Private
Posts: 6
Joined: Thu Dec 05, 2002 2:52 am

Post by Shin_akuma »

thank for replies

They forgive me my questions can perish idiotic but without the replies I do not go to obtain to make mine map.

they forgive my English I never I studied English :D :D :D .
Post Reply