hey
erm
when i make my map
i put some light
and when i go to compile it
it says entity (a number) "ligh" has leaked (something like that)
it does it for every light i put up
the map still works though
but i just wanted to know if i have to do something special?
or maybe a perticular position
anyways
thanx
this happens when you create a light, and then copy this light by pressing space bar. i don't think it hurts anything but you will get the error message. try remaking the lights one by one instead of just copying.
My side view mirror wrote:Objects in mirror are closer than they appear
The light entities in the editor are bigger than they look, so nudge the light a few more units away from the nearest brush, and eventually the leak will go away.