Alcoholic wrote:Look at the face count! 33000!!!!
My god Gordon what are you doing?

Is that bad? Sorry I never got technical enough to take nay notice of that. Gordon lol. I recently had success making a model with milkshape so I might change my avitar ........... poor gordon.
Slyk I am guessing I will fog it up at about 4000 fp, will have to experiment. I am pretty much keeping everyone on the decks there is a way through the under the deck from end to end to break up the battle.
The hull is patch meshes, I had trouble making it all link up so I made those patch pipe things up the side. When these maps are released there will be a map file with it so I'm sure someone will fill in the underbelly of the ship and release it. Iether way you will get to see how I did it. My favourite bit is the rubber sack that is at the back of the turrets.
Today I will make a test map with all the water so I can decide what I want to do for the ocean one. Meanwhile I might go back to canal sludge for the water in this map.
Got a question should I make my worker guys (who arent dangerous) invincible so they stay or killable?
Thanks.