7ft Tall....
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- Clackinizer
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7ft Tall....
How come all of the players in MOHAA are 7ft. tall? Why can't they be 6 ft.? or Different variations? Is there anyway to change the default height of the players? If i am correct... i think it has something to do with scaling it... 
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- HappyChappy_7000
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McBa1n wrote:16 units=about 1 RL foot
TheStorm wrote:16 units (on the grid) = 1 foot (the player is 6 feet tall).
Innkeeper wrote:16 game units = 1'
deadhorse wrote:Now that I?ve already completed the schoolyard and parts of the interior, I somewhere found that 16 units in MOHRadiant is 1 foot on the map.
jv_map wrote:The 16 units, 1 foot measurement is just a rule of thumb, not a law you have to abide to.
Innkeeper wrote:32 units!!?? Wow that is 2 feet! Most ladders I have ever used have a rung spacing of 1 foot(16 units).
Desert Eagle wrote:For the door question I make mine 48 units wide (roughly 4 feet) and 96 units high (roughly 7 feet) 16 units is roughly 1 foot.
Ace of Spades wrote:What they said! Not to get repetitive here but this is a little chart to make it easier to understand.The number keys on the keyboard are grid sizes as follows:
#------------(Units)--------------(In Inches)
Key--------Grid size--------Actual size in real life
--1--------------1----------------------.75"
--2--------------2----------------------1.5"
--3--------------4----------------------3.0"
--4--------------8----------------------6.0"
--5--------------16--------------------12.0"
--6--------------32--------------------24.0"
and so on.................you get the picture!
Ace
8)
The TIKI writers for MoH:AA wrote:// Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
Slyk wrote:vary your sizes remembering that 16 units is one 'foot'.
(Mr)Sonsai wrote:16 units is one foot.
Surgeon wrote:Player height is 96 units - which is 6 ft in game. 1 foot = 16 units,
Serph wrote:one foot = 16 units?
Surgeon wrote:1 foot = 16 units
tltrude wrote:4. Sixteen units is a foot (grid size 1), but when you start mapping by feet, you quickly see that things look too small.
- Clackinizer
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- Clackinizer
- Sergeant
- Posts: 72
- Joined: Sun Mar 16, 2003 1:49 am
- Location: USA
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Players in game are approximately 6 feet which would mean Manon is a cool Tall glass of water but if you look really close she is ever so shorter that her allied counter parts. Most players both allied and axis are approximately 96 units and if you check the 16 units per foot ratio is accurate to the specs on many common ww2 weapons.
Byt if you are so set on believeing that they are all 7 feet scale your map so they appear to be 6 feet tall or so.
also to requote a perfect quote:
Byt if you are so set on believeing that they are all 7 feet scale your map so they appear to be 6 feet tall or so.
also to requote a perfect quote:
So please offer something to prove the seven foot theory other than just restating what you already said.The TIKI writers for MoH:AA wrote:
// Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
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