I want a truck in my map (just standing still) so I choose vehicles -> german -> opeltruck. this model isn't solid so I use a bunch of clips (glass for the windows, wood for the back etc.) but if I compile my map and play my truck was in the air about 128 units higher than in radiant. then I moved the truck in radiant (put it to the left) and then compiled and it stayed on his place. then I moved the truck back in radiant (so it was in the clips again) and then it again was higher ingame.
does anyone know how this comes, cause it's really anoying :S
I changed it to a static model and it helps. thanks
I used the non static cause the static doesn't have a destroyed version, but I guess I'm gonna use the non static version also for the destroyed one (hope that works, didn't try it yet) but thanks for the help