City Nights FINAL: TRAILER

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Gen Cobra
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City Nights FINAL: TRAILER

Post by Gen Cobra »

Here are some final shots of modifications or advancements to these two maps as they are prepped to ve put into the CITY NIGHTS FINAL


BACKSTREETS

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DAYLIGHT
*edit by Bjarne, WAY to big pics (I'm on 56k modem)*
1:st pic
2:nd pic
3:rd pic
Last edited by Gen Cobra on Sun Sep 21, 2003 10:02 pm, edited 3 times in total.
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Sonsai
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Post by Sonsai »

i like that crane, nice work :D
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Bjarne BZR
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Post by Bjarne BZR »

LOVE the DAYLIGHT pics!



(way to big however)
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Post by CypheR »

yeah. looking veerrrrryyyy nice!!!!!! those Daylight pics are so sweet! looks like a picture taken in a real place! great work!
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Post by Wilson »

WOWEEEEEEEEE the daylight pics look amzing and also i like your Malboro Lights ad very good
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Post by Random »

STOP RIGHT HERE!!! Now go back up and make sure you saw the pics in the links then come back here and post.

All i can say is jaw dropping.

Nice work bud!! I love how you are letting the textures do the work for you instead of using dozens of brushes to make up a building. I keep telling myself im gonna start doing that but i get caught up in the moment i guess.
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Post by Hunter »

erm what to say here....

AWESOME 1000 times better than the normalcity nights, a lot more details :shock:
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Post by Shifty »

What a load of crap :evil:

lol Only Jokin mate Very Nicely Done 8-)
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Alcoholic
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Post by Alcoholic »

The 2nd backstreets pic looks great! I like how the textures actually match the bricks that were blown off!
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Post by CypheR »

Alcoholic wrote:The 2nd backstreets pic looks great! I like how the textures actually match the bricks that were blown off!

I agree, thats the level of detail i expect from such an experienced mapper.
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Gen Cobra
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Post by Gen Cobra »

Thank you guys for being supportive of my work. I have been really ill lately but I have a laptop and nothing else to do right now so I made a SP mission for this as well. I reskinned the Scientist and the Worker bots. Programming them was really fun. Nodes can be a blast to config. U start in teh sewers and have to make your way to a specific location on the roof tops to find the terrorist's plans for the next level which is the bombing of the airport. The irport's obj is just to kill any terrorist who are programmed to storm the airport and blow up the plane. The last mission is to find and kill the hamas leader who is behind it all in the original city nights map.

Take a look at some of the reskins.

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Expect this final mod to be big and full of easter eggs.
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Butch
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Post by Butch »

incredibly cool 8-)
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Post by Triicky »

That attaully is amazing, insane. look forward to playing it!
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Post by Hunter »

hmm Ilike easter eggs 8-)
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Post by Major Pain »

Nice work Cobra! 8-) :D
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