I have my texture scale settings to match the ones in this pic from this site
/tutorials/installing_mohrad/image5.jpg
does anyone recommend using a different setting? I was wondering because those settings seem to be to drastic
best texture scale settings?
Moderator: Moderators
Other than my texture scale being at .75 instead of 1 it looks about the same to mine, but then again maybe i missed something. Oh my look ahead is alot higher but im not even sure what that does anymore but i think i changed it for a good reason. oh and my rotatin incriments is at 15 instead of 4.
Moderator


-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
.5 huh....... what would be the basis of said parameters? Also for kicks while we are here what would be your standard hieght of a room. The reason i ask is that if i remember correctly at .5 the interior wall of most rooms would have to be 128 units high and if i remember my conversions correctly that would mean your rooms are only 8 feet tall........ok nm as i touch my cieling while standing up i now realize that .5 is a probably better than .75
See you learn something new everyday.
See you learn something new everyday.
Moderator


It's really a matter of personal preference in your map.
Yes, a player is 96 units tall, which translates to about 6 feet, since 16 wu = 1 foot.
Based on that, I prefer my doors 112 high, smaller than most.
But I also prefer my ceilings (in most cases) higher than 128. I usually make them 144. Yes, in terms of "feet" it is a tall ceiling, but it looks better in-game to my eye.
I prefer my texture scale at 1, and adjust it as necessary with each application.
Again, this is a matter of personal preference. Your settings should be the way it works best for you.
Kill Ya later!
Yes, a player is 96 units tall, which translates to about 6 feet, since 16 wu = 1 foot.
Based on that, I prefer my doors 112 high, smaller than most.
But I also prefer my ceilings (in most cases) higher than 128. I usually make them 144. Yes, in terms of "feet" it is a tall ceiling, but it looks better in-game to my eye.
I prefer my texture scale at 1, and adjust it as necessary with each application.
Again, this is a matter of personal preference. Your settings should be the way it works best for you.
Kill Ya later!

