Rogue mesh

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Ramah Palmer
Warrant Officer
Posts: 131
Joined: Sun May 25, 2003 10:13 am
Location: Nottinghamshire: UK

Rogue mesh

Post by Ramah Palmer »

Hi, anyone know how I can get rid of a rogue mesh I've picked up? I've been making some small meshes with a wire texture for the lighting in my bunker. I had a curved one which I rotated and promptly disappeared from my map. Trouble is, it shows up in game as a mesh just floating in mid-air but it's nowhere to be seen in the editor! I've got Rogue plug-ins and none of those help.
So can any of you help me please as it's really starting to irritate me?

Cheers.
Mapping is just INCREDIBLY time consuming.
rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Post by rOger »

First filter on everything but meshes. Then make a big brush covering the part of the map where you know the "hidden" mesh is located and Select-->Select Partial Tall from the right click menu.

It should show it's ugly head then, and you may delete it as usual. Make sure to unselect all meshes that you want to keep.
Looking for a good game? Play GO the ancient asian game of strategy.
Ramah Palmer
Warrant Officer
Posts: 131
Joined: Sun May 25, 2003 10:13 am
Location: Nottinghamshire: UK

Post by Ramah Palmer »

Thanks m8, that worked an absolute treat! :)
Mapping is just INCREDIBLY time consuming.
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Alcoholic
General
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Joined: Sat May 17, 2003 5:57 am
Location: California
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Post by Alcoholic »

Oh, so they dont delete? That happened to me before, I thought it was gone...
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