New BOTS Map - The Streets of Rome

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Krane
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New BOTS Map - The Streets of Rome

Post by Krane »

Another bot map !

The Streets of Rome

It's a small map, I first made it for FFA/TDM then I decided to make an OBJ version with bots. It's my first complete map, so probably there're some thing missing.

Take a ride and say what you think...

DOWNLOAD THE STREETS OF ROME

Screenshots:

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Cheers,

Krane
Last edited by Krane on Thu Sep 11, 2003 12:35 am, edited 1 time in total.
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Bjarne BZR
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Post by Bjarne BZR »

Only pic 9 is showing ( but its really cool :) )
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Krane
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Post by Krane »

It's fixed. Seems that brinkster doesn't like to be image host...
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Krane
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Post by Krane »

I don't know what's happening w/ these screenshots. Sometimes works, sometimes not. Anyway, I made a web page for this map with all the screenshots.

The Streets of Rome

Krane
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wacko
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Post by wacko »

nice one! give it a try and kicka** those bots :)
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Post by M&M »

well,i tried this map a while ago and i liked it alot,but i had a problem with it and was 2 lazy 2 report it earlier,anyways it screwed all my textures in the whole game.all ammo boxes have changed from original colour 2 a pure yellow colour.so i wanna know if there is any possible way 2 fix it? cause i kinda like it.tnx in advance
oh and i have "allied assault"
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Gen Cobra
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Post by Gen Cobra »

Bravo. Bots rule.
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Jack Ruby
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Post by Jack Ruby »

The screenies look very nice, I didnt download it yet as playing Battle stations by smartai has injured my left strafe finger, busted my knuckle somehow on there :(
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Post by smartaiguy »

[Spec Ops] Jack Ruby wrote:The screenies look very nice, I didnt download it yet as playing Battle stations by smartai has injured my left strafe finger, busted my knuckle somehow on there :(
Hehehe, try kicking some bots though. I love intense action, no wandering around for 15mins at a time trying to find someoone to shoot at. Also I'm glad it worked...

I'm downloading it now...
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Post by Hunter »

looking great
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Post by smartaiguy »

A VERY nice map. You did have a few overlapping brushes (Z fighting) and my head was getting hung up on the ramps because of a low cieling. But other than that VERY nice!
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Post by M&M »

well,in my last post there wa an embedded problem but i guess no1 noticed so here it is again.
eversince i put this map into the main folder ,and some textures hae gone berserk.all ammo boxes and any small crates have changed from normal skin 2 a shiny yellow colour and when i remove the map everything goes back 2 normal.since i like playing the map i would like 2 find a solution 2 this problem,so can any1 plz help me?
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Post by jv_map »

M&M, could you please post a screenshot of this problem in action?
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Bot scripts

Post by tltrude »

I had a problem too. I downloaded the pk3 and put it in main. I unziped it and saw the bot scripts were in global, so I tried to play it. I couldn't find any bots (except two that were dying all the time) and the bombs would not set.

So, I dug up my old jv_bot0.pk3 and put that in main. Everything worked fine after that.
Tom Trude,

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Textures

Post by tltrude »

There may be another mod messing up your textures, M&M. Try putting all non-original pk3s in a temp folder and renaming your main/textures folder (if you have one there) to Xtextures.

Then try his pk3 in main again. You might want to turn off the Spearhead and Breakthrough main folders as well (example: Xmainta).
Tom Trude,

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