Hello all. I have a question:
How do I make a loading screen for my completed map? I've seen it done on other maps before (test_corfuliberty) and thought it would be cool, though probably not easy.
Thanks,
Sir_Ryan
Questions from a newbie..
Moderator: Moderators
- silversound
- Second Lieutenant
- Posts: 167
- Joined: Wed Jun 18, 2003 6:33 am
- Location: West Seattle, WA, USA, Earth, Milky Way
you need to put a interactiveobject->equipment->cratecarry into your map give it a targetname lets say crate1_start then make a second one targetnamed crate1_end then put this in your script
$myguy waitthread global/movecrate.scr::movecrate $crate1_start $crate1_end
make sure you have pathnodes for the ai to move .
small sumo I think it was had a map called busy_tut I think it was called , it has al sorts of things like that maybe do a search for it .
$myguy waitthread global/movecrate.scr::movecrate $crate1_start $crate1_end
make sure you have pathnodes for the ai to move .
small sumo I think it was had a map called busy_tut I think it was called , it has al sorts of things like that maybe do a search for it .

