New Map - Death In The Woods
Moderator: Moderators
New Map - Death In The Woods
Ok everybody, I just made a new map I call "Death In The Woods", I just needed to fix a couple of bugs in the custom screen and sound department. I am using Nemesis's tuts for that and still having a problem. Then it will be ready for release. It takes place on a early foggy morning, its a fair size map, runs good on my slow computer. The screenshots can be viewed at:
http://www.redrival.com/voltairemoh/deathwoods.htm
Would love to hear from you all about it.
Voltaire
http://www.redrival.com/voltairemoh/deathwoods.htm
Would love to hear from you all about it.
Voltaire
Now how do you do that?
- Major Pain
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Hunter, yes, there are more trees, I did not want to create a forrest, just a wooded area. And I did keep the number of trees to a limit for fps reasons
But there are quite a few out there. there are also a few rocks also. Another reason I kept the trees to a limit was for the tanks, tanks usually didn't operate in a massive forrest.
Also I wanted to create a spooky type atmosphere with the fog, and hopefully the music will help with the effect.
Voltaire
Voltaire
Now how do you do that?
Thanks Crunch
for the good comments, I do have some small hills in the map and barb wire fences. I put those in after the screenies were made and realized that there was some need for obstacles to hide behind.
There is also 2 lines of foxholes and sand bag emplacements, one for each side. Also two buildings more in the center of the map to provide cover as well a couple of rocks. There is also two mg towers on each side behind the foxhole lines, as well as some barracks behind that.
I just picked out the best pics from the screen shots. Yes it is a spearhead MP.
Voltaire
Voltaire
Now how do you do that?

