Not sure this should go here in mapping but in any case.
I have noticed that there are a lot of commands in the MOH shaders that are not mentioned in the Q3shader manual revision #12. Does any one have a more complete manual?
If not maybe we should try to make a list of all the unmentioned commands and try to figure out what they do.
Here are some that I found just now, the shaderfile where I found it in are within [].
alphaGen distFade 2304 0 [tree.shader/tree1_1]
rgbGen lightingSpherical [tree.shader/tree1_1]
alphaGen dot [tree.shader/static_pine_cross_snow]
rgbGen const (.4 .4 .4) [misc_outside.shader/textures/beams/sf_shoregradient]
There are lots more but I didn't feel like looking for them all.
Shader manual for MOH
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Shader manual for MOH
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