Shader manual for MOH

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rOger
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Posts: 290
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Shader manual for MOH

Post by rOger »

Not sure this should go here in mapping but in any case.

I have noticed that there are a lot of commands in the MOH shaders that are not mentioned in the Q3shader manual revision #12. Does any one have a more complete manual?

If not maybe we should try to make a list of all the unmentioned commands and try to figure out what they do.

Here are some that I found just now, the shaderfile where I found it in are within [].

alphaGen distFade 2304 0 [tree.shader/tree1_1]
rgbGen lightingSpherical [tree.shader/tree1_1]
alphaGen dot [tree.shader/static_pine_cross_snow]
rgbGen const (.4 .4 .4) [misc_outside.shader/textures/beams/sf_shoregradient]

There are lots more but I didn't feel like looking for them all.
Looking for a good game? Play GO the ancient asian game of strategy.
jv_map
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Post by jv_map »

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rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Post by rOger »

Wonderful :D, I tried searching for the different words on Google but didn't get any hits, so I was starting to despair. But now I'm happy again. :D
Looking for a good game? Play GO the ancient asian game of strategy.
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