Multiplayer start points

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Asterix
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Posts: 36
Joined: Fri Jul 18, 2003 3:24 pm

Multiplayer start points

Post by Asterix »

Could you guys please help me? I have the following problem: I can't seem to understand how to create spawn points for the allied and axis side in my deathmatch map. My map is almost done and this is the final thing that I am stuck on. I have both teams entering the map at one point.
I would like to have 8 different spawn points (4 per side).

I have read Nemesis' tutorial but I do not understand it:

http://users.1st.net/kimberly/Tutorial/ ... dstart.htm

Do I need a script? I have my folder structure ready for it to be compiled into a pk3 file. Could someone walk me step by step? Plllleaaaseee :-)
Also, when having more than one spawn point per side do the player enter randomly thru these points?

This is what I have done in the past which does not work: Set an allied spawn point on the map. Set an axis spawn point. Put info->start boxes on top of my allied and axis points... I get both sides starting and one point... :evil:

Thanks on all of your help.
M&M
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Posts: 1427
Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
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Post by M&M »

i had a similar problem,but i found a solution and my post is in the scripting forum,here is a link 2 it /forum/viewtopic.php?t=5283&postdays=0&postorder=asc&start=15
u will find the solution in the middle of the post

one more thing ,u could add spawn points using mohradient instead of using script,i had 2 use script because i was addin spawn points 2 an already compiled map
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