damage from glass
Moderator: Moderators
damage from glass
does anyone know how to add damage to a player when a glass window above them is broken. is it kinda like the bomb radius?
window
Unfrotunately a func_window will not set off a setthread when it breaks. It may be possible to have a thread in your script that will check to see if the broken version of the window is visible. But, I don't know the code for it. The area below the window would have to be a trigger that hurts the players, if they are touching it, when the broken window shows up.
I wonder if a window can target a trigger_relay which would then use a setthread to activate the trigger that hurts players? Anyway, I'm sure it is possible somehow.
I wonder if a window can target a trigger_relay which would then use a setthread to activate the trigger that hurts players? Anyway, I'm sure it is possible somehow.
