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Bjarne BZR
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Ahem........
LOL...........I should have clarified that. In the game, not the editor. In particular, I think its the regularbush entity. I increased the scale, but it seems to vanish at the same distance. I believe something like the fullbush entity is seen at a greater distance but that is not quite the bush i wanted. Wow, all this bush talk is making me feel a little uneasy, lol.
Game options
The culling distance is probably set by the game options you choose. But there may be a way to force people to see more in the map.
farplane_cull( Boolean farplaneCull )
Whether or not the far clipping plane should cull things out of the world.
My guess is that this should be set in worldspawn:
Key: farplane_cull
Value: 0
I also think this will have a very negetive affect on the performance (FPS) of your map.
farplane_cull( Boolean farplaneCull )
Whether or not the far clipping plane should cull things out of the world.
My guess is that this should be set in worldspawn:
Key: farplane_cull
Value: 0
I also think this will have a very negetive affect on the performance (FPS) of your map.

