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Tropheus
Corporal
Posts: 49 Joined: Sun Sep 14, 2003 11:19 pm
Location: france
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by Tropheus » Thu Oct 16, 2003 9:20 pm
Hie everybody.
I want to know if there are others value as (opel_driver) that we can give to a bot.
Can i find one for a bot loading a flak88. ?
Does existe a listing of this and where can i vfind it ?
Thanks a lot everybody !!!
Tropheus
NB i work with mohaa for a single player map.
mohaa_rox
Field Marshal
Posts: 2760 Joined: Mon Nov 11, 2002 7:05 am
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by mohaa_rox » Sat Oct 18, 2003 10:12 am
bots are created to act like human players, plant bombs, snipe, camp etc. but in ur case, a regular AI would be best.
Live to map, not map to live.
-mohaa_rox, .map
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Tropheus
Corporal
Posts: 49 Joined: Sun Sep 14, 2003 11:19 pm
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by Tropheus » Sat Oct 18, 2003 10:24 am
Yes, but when you enter these value :
testanim / opel_driver the AI seat down in the car.
Does exist other key like that ?
tropheus
Tropheus
Corporal
Posts: 49 Joined: Sun Sep 14, 2003 11:19 pm
Location: france
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by Tropheus » Tue Oct 21, 2003 7:20 pm
No idea for testanim value ????
i'm surprised !!!
Thanks
Tropheus.
nuggets
General
Posts: 1006 Joined: Fri Feb 28, 2003 2:57 am
Location: U-england-K (england in the UK) :P
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by nuggets » Wed Oct 22, 2003 1:10 am
if you select the ai in question, press "N" for his properties, and click on the "+" or "-" below anim, that'll then cycle all the possible animations
hope this helps, prob not cos it's all foreign 2 me :-/
Tropheus
Corporal
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by Tropheus » Wed Oct 22, 2003 12:27 pm
nuggets you're great.
thanks a lot.
tropheus
bdbodger
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by bdbodger » Wed Oct 22, 2003 1:23 pm
testanim is just for you to see the position of the animation it does not set an animation . It does nothing but show you the animation position in mohradiant .
Tropheus
Corporal
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by Tropheus » Wed Oct 22, 2003 3:58 pm
So where can i find those animations to set ???
Tropheus