Well I'll start this thread for saying sorry for the delay. I should have released
this map about 2-3 weeks ago. I had a lot of trouble rendering the BSP because I found out about Vis_derived very late (see other thread).
Still a couple of bugs, mainly with the 88mm Anti Tank Cannon's but I'm swamped at work and don't have time to fix. They are minor and most people would not pick up on them, so I didn't want to drag the release date out more.
New King Tiger 2 Features
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- Extensive update to team bases and LOD terrain
- Destruction Hud for remaining tanks
- Improved explosions emitters and FX for 88mm AT gun and King Tiger
- Splash damage now present on 88mm AT gun and King Tiger shells
- Localised damage for King Tiger tank
- Ambient sound FX (continuous play sound track removed)
- Team bomb planting has audible messaging
- Map based rocket modification (only effects King Tiger 2 map)
- Auto loadout of weapons at spawn points
- Mega medic (Corporal Punishment) heals injured players
- No spawn killing in bases and no shot gun on this map
- Victory camera views with plane fly bys and the super medic
- Bonus Corporal Punishment player skins and Music
- Unlimited Bazooka and 88mm AT gun ammo
Anyway I hope you guys have fun playing it, we have been playing it quite a bit on the -=BOD=- Lan and it's a hoot.
Many thanks to the Beta Testers and special thanks to Small Sumo, JV_Map, Scorpio and Frenzal Rhomb.
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Here's the link for download (Thanks to Small Sumo)
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http://www.planetmedalofhonor.com/mohbo ... tiger2.zip
KING TIGER 2
Moderator: Moderators
- CorporalPunishment
- Sergeant
- Posts: 62
- Joined: Mon May 19, 2003 5:25 am
KING TIGER 2
Last edited by CorporalPunishment on Thu Oct 23, 2003 10:11 pm, edited 2 times in total.











