bdbodger wrote:you might try to rotate the texture of the beam and then use fit .
Yes I do that when I made my beam, and all worked at the first time!
Please guys help me! I've all tried, nothing work

It's an incredible problem: I select my beam and copy it on another map, I make the same compilation and I put the same script for this new map... AND HERE IT WORKS
Let's see that in pictures:
My original map:
And the new map with EXACTLY the same beam and same script:
This map is nothing else then
Sainte-Mere-Eglise, one of the highest place of D-Day. I've mapped it with the pics and map of the village, and I've made the true objectives that the 101 airborne had accomplished the 6 june 44. Open this Fu**** spot is one of these objective, and I dont want to change it for a bull$hit like that

Only this mproblem remains, and after 3 month of intensive works, this is very....GRRRRRRRRRRRR! ( you see what I mean

)
So any help would be greatly appecied
Thanks.