Here are the basics-
It's an isolated German shipping facility in the midst of winter. There is a main complex with various rooms, a warehouse, and an underground utility housing. I have already worked out deathmatch and objective versions. In the objective version, the Allies have to infiltrate the complex and gain entrance to the main underground utuility room to destroy the main facility generator.
While my work is basically complete, I still have a few minor details that have yet to be worked out, as well as doing a final compile.
Here are some screenshots-



If I get enough feedback, I'll post some more screens later.


