Help with compiling

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toyomatt84
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Help with compiling

Post by toyomatt84 »

I searched for help on this, but did not find any.

When I compile my .map files, I get a .bak file. How do I change this so I can get .bsp files or .pk3 files, because I can't use the other one when trying to setup a multiplayer game. I use MBuilder to compile my maps on MOHRadiant.
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tltrude
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ERROR

Post by tltrude »

You must be getting an error.

For MBuilder:

You can make seperate logs for each step. Just click on "change" and put in the code.

-v > c:\WINDOWS\desktop\log_bsp.txt

-v > c:\WINDOWS\desktop\log_vis.txt

-final > c:\WINDOWS\desktop\log_light.txt

I have them going to the desktop so they can be trashed easily, after looking them over. But, the path to your desktop may be different.
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smartaiguy
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Post by smartaiguy »

.bak files are just map backups, (bakup :wink: ). Do what tltrude said and post the logs here and we should figure out the problem.
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Post by toyomatt84 »

Hmmm... tried that, but the log files don't show up where I want them to. In fact, they don't show up period.
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Post by smartaiguy »

you could also do

-v > C:\bsp_log.txt

-v > c:\log_vis.txt

-final > c:\log_light.txt

Also make sure your using the right drive letter
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Post by toyomatt84 »

Tried that as well, but to no avail. Should I try the other compiler, and if so, what kind of settings does that one require to work properly.
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other compiler

Post by tltrude »

The other compiler is even harder to use. Can you post your Mbuilder batch file settings? Here are mine:

"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
"C:\PROGRA~1\MOHAAT~1\MOHlight.exe" -final -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps
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Post by toyomatt84 »

smartaiguy wrote:.bak files are just map backups, (bakup :wink: ). Do what tltrude said and post the logs here and we should figure out the problem.
Is there an original version somewhere, cause if all I get is a backup, then what the heck? is up with that program. :lol:
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Post by toyomatt84 »

"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\Q3map.exe" -v C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\BSP\bsp.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\Q3map.exe" -vis -v C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\VIS\vis.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\MOHlight.exe" -final C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\LIGHT\light.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps




This is what was in the batch window.
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>

Post by tltrude »

You left out the little ">" symbol.

-v > C:\Documents and Settings\Matt Bertelson\Desktop\bsp.txt
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first

Post by tltrude »

We probably only need that first one for now. Is your MOHTools folder on your desktop?
Last edited by tltrude on Wed Nov 05, 2003 9:04 am, edited 1 time in total.
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Post by toyomatt84 »

I still only get a .bak file.
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Post by toyomatt84 »

Is there any other types of compilers that might change the bak file to a bsp file, or am I just outta luck.
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desktop

Post by tltrude »

Is your MOHTools folder on your desktop? Search your computer for "bsp.txt" and post the contents.
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Re: first

Post by toyomatt84 »

tltrude wrote:We probably only need that first one for now. Is your MOHTools folder on your desktop?
The tools folder is on the desktop, it just has to go thru my documents and settings folder to get to the desktop when using Windows XP.
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