MAX_SURFACE_INFO
This is caused by too many pk3s in main. Place the non-original pk3s in a folder named "temp" in main and it should compile.
Help with compiling
Moderator: Moderators
entdef.pk3
You can leave entdef.pk3 in main--need that for the editor. But all the rest can cause problems when mapping because the editor reads all the custom textures form the mods.
- toyomatt84
- Corporal
- Posts: 35
- Joined: Tue Nov 04, 2003 11:36 pm
- Location: Funworld
- toyomatt84
- Corporal
- Posts: 35
- Joined: Tue Nov 04, 2003 11:36 pm
- Location: Funworld
- toyomatt84
- Corporal
- Posts: 35
- Joined: Tue Nov 04, 2003 11:36 pm
- Location: Funworld
-
smartaiguy
- Brigadier General
- Posts: 512
- Joined: Tue Jul 08, 2003 2:52 pm
check to see what and where your saving it as.toyomatt84 wrote:I still only get a .bak file.
Fallschirmjager in europe(FIE)! (Mapper/Webmaster)
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
-
smartaiguy
- Brigadier General
- Posts: 512
- Joined: Tue Jul 08, 2003 2:52 pm
Fallschirmjager in europe(FIE)! (Mapper/Webmaster)
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
- toyomatt84
- Corporal
- Posts: 35
- Joined: Tue Nov 04, 2003 11:36 pm
- Location: Funworld
