Textures...

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.:Ne0:.
First Lieutenant
Posts: 176
Joined: Wed Dec 11, 2002 2:22 pm

Textures...

Post by .:Ne0:. »

How do i make my own textures to use in my map???
I wondered that a long time and i still have' nt found an answer.
Someone help me plz????

Greetzzzz :twisted: Ne0 :twisted:
Ne0[be]
better known as El Sarcasm0!
jv_map
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Post by jv_map »

Mohaa can load 24-bits and 32-bits .tga files and baseline compressed .jpg files. As a rule of thumb use a .jpg image for a texture that has no transparency.

Just put a texture (width and height in powers of two) in the main/textures folder and it should yet appear in the texture menu.

However, a better idea is to add a shader file in the main/scripts folder. Take a look at the original shaders in pak0.pk3 to see how it's done.

Any questions best be asked :).
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