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Jack Ruby
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Post by Jack Ruby »

6 fps :(

After making and linking all those leafgroups I was really hoping it would be ok. There must be 20-30 leafgroups I reckon :(

When your in the middle of the street outside the hotel the problem is you can see into almost all the buildings, this has to be whats lagging it.

Only thing I can think to do is say remove the small building in the church compound, make more interior doors in the other buildings to seal them from the outside. Remove a bunch of windows to seal up those buildings. I also had some issues with portals not working in some places, I hunted for the leaks but couldnt find any that would be causing the portals to freak out.

I tried culling outside the farplane but you get ugly popping up of structures as you move around. Also tried shortening farplane so I could use leafgroups more effectivly but it gets crappy and seems your running around in soup and would only make for close quarter battles.

So what are we gonna do, the beach is ok I think, I reckon the problem is all the windows in the hotel and buildings around the octagon.

Tltrude, your more than welcome to try your hand at the vis problems we are having, I can send you the .map, let me know if you bored enough to try this one :)
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smartaiguy
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Post by smartaiguy »

Well i hope you get the vis patched up a bit
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tltrude
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Post by tltrude »

I'll give it a wack! Send the one you have been working on--with all the area portals that don't work. Tell me which sections/buildings you want me to work on.
Tom Trude,

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