MOHRadiant and Breakthrough
Moderator: Moderators
MOHRadiant and Breakthrough
Is possible use the models for Breakthrough in radiant? How.
...Ham & Jam....Ham & Jam...Ham & Jam...
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smartaiguy
- Brigadier General
- Posts: 512
- Joined: Tue Jul 08, 2003 2:52 pm
Well they should show up...but I think someone needs to make an updated entdef.pk3 file though... 
Fallschirmjager in europe(FIE)! (Mapper/Webmaster)
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
.Map map reviewer
Look up in the sky! Its a bird its a plane, oh wait its a bird.
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RocketMonkey
- Private
- Posts: 3
- Joined: Mon Oct 20, 2003 9:35 pm
Are these settings right?
Project Settings
Basepath: E:\MOHAA
Maps Path: E:\MOHAA\maintt\maps\dm
AutoSave: E:\MOHAA\maintt\maps\dm
rshcmd:
entitydir: code/
modelmask: *.tik
moddir: /maintt
I am wondering if I am seeing the breakthrough textures and such.
Basepath: E:\MOHAA
Maps Path: E:\MOHAA\maintt\maps\dm
AutoSave: E:\MOHAA\maintt\maps\dm
rshcmd:
entitydir: code/
modelmask: *.tik
moddir: /maintt
I am wondering if I am seeing the breakthrough textures and such.