weird 'light' problem, plz help!!!

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
divaid
Corporal
Posts: 46
Joined: Fri Nov 21, 2003 10:27 am
Location: pesse (NL)
Contact:

weird 'light' problem, plz help!!!

Post by divaid »

eej, I am finally ready with the sea, but I have another problem. The sea turns out te be really nice, if I walk right in front to it. When I turn around (line 90 degrees) in the water, the color of the water changes. For better explaining, plz take a look at my first 2 pics of my site. Thank you!
van Wassem entertainment© - entertainment on a degreement never imagined
divaid
Corporal
Posts: 46
Joined: Fri Nov 21, 2003 10:27 am
Location: pesse (NL)
Contact:

Post by divaid »

van Wassem entertainment© - entertainment on a degreement never imagined
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

:shock: i thought u couldn't do the omaha beach sea?!

'bout the light problem, ermm, can't see a real problem or does it 'snap' into the other color? if not, simply call it changing reflections of sunlight :wink:
omniscient
Major General
Posts: 694
Joined: Tue Sep 16, 2003 12:02 am

Post by omniscient »

one thing you should do first is make sure they're the same texture, as some look the same in radiant, but actually are a little different. also check your farplane values, amke sure they're all nice and dandy, if you have any.
divaid
Corporal
Posts: 46
Joined: Fri Nov 21, 2003 10:27 am
Location: pesse (NL)
Contact:

Post by divaid »

mm I think I have solved the problem (I did something with 'northyaw') many thanks for the help guys.

another problem:D I can see that many maps have a nice 'fading' farplane. I have set a farplane too, but my maps doesn't 'fade'. if you look far away, you don't see a nice 'fade' air, but al the brushes are 'building up' when you walk to it.
van Wassem entertainment© - entertainment on a degreement never imagined
divaid
Corporal
Posts: 46
Joined: Fri Nov 21, 2003 10:27 am
Location: pesse (NL)
Contact:

Post by divaid »

okay I didn't sole the problem of the lighting :( help!!! btw It's always with water that the light changes when I turn around. I have it in every self made map, it's so weird. I have set up a farplane and everything, so that's not the problem.
van Wassem entertainment© - entertainment on a degreement never imagined
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

Your link does not work for me but if you make a long brush the farplane can make it look white when you look towards the far end of it but when you look straight at it it looks ok .
divaid
Corporal
Posts: 46
Joined: Fri Nov 21, 2003 10:27 am
Location: pesse (NL)
Contact:

Post by divaid »

omg it's getting more worse and worse. When I turn around in my ocean, the whole sea turns out grey/white, some kind of weird fog. Check me website. plz help
van Wassem entertainment© - entertainment on a degreement never imagined
crunch
Major
Posts: 348
Joined: Sat Jun 14, 2003 2:34 pm
Location: USA
Contact:

Post by crunch »

bdbodger hit the nail on the head for your water color problem.

Instead of using one long brush across your entire map, make it out of several smaller brushes.

Kill Ya Later.
Image
omniscient
Major General
Posts: 694
Joined: Tue Sep 16, 2003 12:02 am

Post by omniscient »

i have a question for you, how can you see the sea if it is behind you? i mean if you cant see it why is it such a big deal?
Post Reply