Can we implement some sh effects in aa, like the snow reaction to grenades for example. In aa you get a nice woosh of spray from water but not snow. I could put triggers and emmitters everywhere but would soon exceed my entitie count.
you could try finding the SH animation files and put them into the AA main pk3's but that is beyond me - you'd have to get the right ones and put them in excactly the right directory. Thats the only way i think. If oyu can find the right anim files i can prob help a bit further.
"We must become the change we want to see in the world" (Mahatma Gandhi)