Updated. Images now work. Gun models
Moderator: Moderators
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[DDR]psykotic_chiken
- Lance Corporal
- Posts: 21
- Joined: Sun Apr 06, 2003 4:30 pm
- Location: at my desk trying to make a map fix
guys are retarded,i have tried this befor,and it doesent ever work,radiant dosent give the right properties to the model to make it mesh,its brushes,not mesh.even with lightray .map pluging,it dont work.
http://www.modern-warfare.com
modeler
modeler
guys are retarded
If you have been here long enough I know that these models in Radiant wont work FROM THE START. I knew these cannot be real models. I found a way to port the .MAP file to a 3D program and THEN convert it to a model format like MD3 LWO and other extensions. So PLEASE Dont say im a retard
Yeah I do use 3D programs but they mostly suck, I found a way to convert this format of .MAP into a real model so basically you can mdoel your models in Radiant and then port it to other formats and bring it back in Radiant as a real model.this is kinda cool ... but yarik isnt it time to use a real 3d app ...
anyways good luck wit what your trying to accomplish here
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[DDR]psykotic_chiken
- Lance Corporal
- Posts: 21
- Joined: Sun Apr 06, 2003 4:30 pm
- Location: at my desk trying to make a map fix
i understand you convert it from .map to something else with a modeling program,you just restated what i said,i didnt mean you were retarded,and these models will never work ingame,the verticies are divided by 4 in radiant and 3 in a model.so,a model with divistion of 4 will not work ingame,believe me,i have tried.unless you find a way to add those missing verts,they wont work.read hard befor you post a reply.
http://www.modern-warfare.com
modeler
modeler

