That's my 1st Map for MOHAA so it takes part of a learning process...
It's a test to the my capabilities using Level editor, Scripting, Moddeling,Texturing, Etc...
It was design mainly for OBJ type but works in TDM also.
So if you Post your's Review's I appreciate in advance.
The Objective only works in Multiplayer mode (at least one player by Team) & must be mandatorily activated at the beginning by Axis, after that the Allies have to disarm the Missile (V3) or kill all enemys!!!
PS: OBJ is activated at WC on the Water Flush...
For more information (if you understand Portuguese) and SCREENSHOTS follow this link : - MAPAS MOH PT -
or feel free to contact me by email.
Take Care,
Recrut@zer0
MAP REVIEW REQUEST by Recrut@zer0
Moderator: Moderators
- Recrut@zer0
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- Posts: 8
- Joined: Tue Dec 02, 2003 3:13 pm
- Location: PORTUGAL
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Hatchman33
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- Posts: 3
- Joined: Sat Nov 29, 2003 5:53 am
- Location: Austin,Texas
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- Recrut@zer0
- Private
- Posts: 8
- Joined: Tue Dec 02, 2003 3:13 pm
- Location: PORTUGAL
Hello,
By the way,
I learn all (Radiant things ) from the beginning in MOHAA, the 1st FPS I play online (demo MP, I love the playability!!!)...
Of course I have some experience in Photoshop, Autocad, 3D Studio, and many hours readind Tut's, etc...
But it's really my first custom Map and take part of a learning process, it work's like a hobby.
Next... I do it better!!!
Take Care,
Recrut@zer0
Thank's by appreciation...Hatchman33 wrote:Really nice job, I like the texture ya imported and everything. From the picture I just saw it looks like you have had some experience in other game SDKs before. I think its pretty good.
By the way,
I learn all (Radiant things ) from the beginning in MOHAA, the 1st FPS I play online (demo MP, I love the playability!!!)...
Of course I have some experience in Photoshop, Autocad, 3D Studio, and many hours readind Tut's, etc...
But it's really my first custom Map and take part of a learning process, it work's like a hobby.
Next... I do it better!!!
Take Care,
Recrut@zer0
