Tutorial Requests
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Surgeon
- Site Admin
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- Joined: Tue Jun 04, 2002 1:15 am
- Location: Stirling, Scotland
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Tutorial Requests
Is there any particular thing in MoH:AA (not SH cause it sucks
) that you feel we should have a tutorial on ? If so request it here (nicely) 
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=Sgt. Daniel R. O*Neil=
- Second Lieutenant
- Posts: 172
- Joined: Wed Nov 27, 2002 10:15 pm
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Couple things
I think a scripted plane that flys overhead or something very advanced like a airstrike tutorial would be really awesome. Im the type of mapper that likes to see some action in the map. Like omaha mine explosions, scripted mines, scripted explosions of buildings. Things that keep a map very intense. 8)
"Sometimes to cause the biggest change in the world, is as something as small as saying "Hi" to someone, on a crowded bus"
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UBER_SOLDAT
- Warrant Officer
- Posts: 127
- Joined: Wed Aug 07, 2002 7:44 pm
- Location: ENGLAND
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stupid auto login
its me hashmark13...
erm... ive been thinking of all these tutorials that i wanted and now when the time comes up i go blank
hmmm... thinking of tutorials...
(5 hours later stumbles back into room and looks at computer screen to see that this window is still here)
UGH!!! oh wait!! i thought of one... ELEVATORS!! YAY!!!
and erm... land mines!!! and erm... UGH!!
thats all i can think of for now...
hmmm... thinking of tutorials...
(5 hours later stumbles back into room and looks at computer screen to see that this window is still here)
UGH!!! oh wait!! i thought of one... ELEVATORS!! YAY!!!
and erm... land mines!!! and erm... UGH!!
Some time ago (
) I received an e-mail from someone requesting a load of tutorials, but I never got round to write 'em.
If anyone wants to tackle any of them, please do, and I'll do what's left
.
If anyone wants to tackle any of them, please do, and I'll do what's left
Explosive Walls: how to "cut away" at a brush where the "cut out"
pieces are thrown outward of the building as hit by a tank shell are aerial
bomb.
Triggers: every type, how to work with them, script them, and so on.
Vehicle Waypoints: How to make vehicles move across the screen
(planes, half-tracks , etc.)
I was also wondering how to make an AI MG42 gunner burst open the shutters of
a building and begin shooting in a sweeping motion when the player activates
a playable MG42.
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Surgeon
- Site Admin
- Posts: 1386
- Joined: Tue Jun 04, 2002 1:15 am
- Location: Stirling, Scotland
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Just so that everyone knows we have a SP tank tutorial that was sent to us a while back that i've just found on my Hard-drive. Jv-maps taken a look at it and thinks that the scripting needs a little work, so when he has time he's going to try and rework the script.
If you want to take a look its here for just now. If you have any ideas about the scripting in it post them here or pm Jv....
If you want to take a look its here for just now. If you have any ideas about the scripting in it post them here or pm Jv....
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[-[usf]-] commando
- Sergeant Major
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- Location: australia
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[-[usf]-] commando
- Sergeant Major
- Posts: 103
- Joined: Sun Dec 15, 2002 4:09 pm
- Location: australia
- Contact:
- Wolfish King
- Corporal
- Posts: 48
- Joined: Wed Dec 18, 2002 10:43 pm
- Location: The Netherlands

