Please use this forum to ask all your MoHAA Bots questions / discussions
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Krane
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Posts: 782 Joined: Sat May 31, 2003 4:18 pm
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by Krane » Mon Dec 08, 2003 3:31 pm
I'm wondering if the bots use the bombcamps info_pathnodes for navigation...I've never tested, my bombcamps are usually in corners..
Do they use?
jv_map
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by jv_map » Mon Dec 08, 2003 5:28 pm
Yes. If you don't want them to, you may use a script_origin bombcamp 'node' instead. I generally advise to use pathnodes as they are more likely to be reachable for bots than script_origins, especially when placed in corners. A single unreachable bombcamp node may cause bots to look even more stupid than they currently do
Krane
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Posts: 782 Joined: Sat May 31, 2003 4:18 pm
Location: California, USA
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by Krane » Mon Dec 08, 2003 5:39 pm
Thanks jv. Uf, I putted some bombcamps "interrupting" some routelists...But they're working!!
Cool.
jv_map
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by jv_map » Mon Dec 08, 2003 6:22 pm
Speaking of coolness, I've recently been playing your Parthenon map and it rocks
Krane
Lieutenant General
Posts: 782 Joined: Sat May 31, 2003 4:18 pm
Location: California, USA
Contact:
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by Krane » Tue Dec 09, 2003 3:01 pm
Thanks m8!
Actually, I made that map in 2 days (on labor day weekend)!!!