C:\PROGRA~1\MOHAA\main\maps>"C:\PROGRA~1\MOHAA\MAPEDI~1\MOHAAT~1\Q3map.exe" -ga
medir C:\PROGRA~1\MOHAA C:\PROGRA~1\MOHAA\main\maps\mohdm1modding.map
---- q3map ----
----- FS_Startup -----
----------------------
26496 files in pk3 files
lightmapdensity = 16.000000
writing C:\PROGRA~1\MOHAA\main\maps\mohdm1modding.prt
(0.00) seconds.
So i deleted all the mirrored plane textures and this is all i get now... i moved my custom pk3s to MOHAA folder instead of main but i still get 26496 for files in pk3 files, and it stops after it writes the *.prt file.... can you help me?
Modding ?s
Moderator: Moderators
paths
Do the compilers work with other maps? Open the .map file with Wordpad and check worldspawn at the top of the page. It should look something like this.
{
"map_time" "Tue May 08 12:41:01 2003"
"ambientlight" "7.5 7.5 7.5"
"suncolor" "65 60 45"
"sunflare" "-7980 5388 3396"
"sundirection" "320 150 0"
"sunlight" "255 243 171"
"classname" "worldspawn" // <--check this one is there
"overbright" "all"
"sundiffuse" "1.3"
"message" "Northern France"
"lightmapdensity" "16"
// brush 0
{
"map_time" "Tue May 08 12:41:01 2003"
"ambientlight" "7.5 7.5 7.5"
"suncolor" "65 60 45"
"sunflare" "-7980 5388 3396"
"sundirection" "320 150 0"
"sunlight" "255 243 171"
"classname" "worldspawn" // <--check this one is there
"overbright" "all"
"sundiffuse" "1.3"
"message" "Northern France"
"lightmapdensity" "16"
// brush 0
.map
Well, I don't know what to tell you. Your .map file is corrupted somehow--if your compilers work for other maps. All I can say is, try to copy your changes over to the map I sent, or start over.
Sorry!
Sorry!
-
omniscient
- Major General
- Posts: 694
- Joined: Tue Sep 16, 2003 12:02 am

