accidently deleted my .map file

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Q with no A
Lance Corporal
Posts: 11
Joined: Thu Dec 25, 2003 10:48 pm

accidently deleted my .map file

Post by Q with no A »

hi, i accidently deleted my .map file for my map but i have the .bsp file. Is there anyway to decompile it back to a .map file without messing anything up? (cause this map took me a while to make)
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wacko
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Post by wacko »

nope, the decompiled bsp will be a VERY messy map file.

maybe u have a bak file left? or something in maps/snapshots (u'd have to rename these files before u can open them in radiant)?
Q with no A
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Joined: Thu Dec 25, 2003 10:48 pm

Post by Q with no A »

wait a min...i have a couple of snapshot files of the map...so i just rename those to blahblah.map?
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wacko
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Post by wacko »

yep, exactly
Q with no A
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Post by Q with no A »

thank you so much! :lol:
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wacko
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Post by wacko »

you're welcome.
btw, i have a zip file in my maps folder where from time to time i copy all map files. atleast once this was very helpful and it doesn't need much space.
Q with no A
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Post by Q with no A »

ummm..i have another question:
im making a tdm map. How do i make spawn points so that only one team will spawn there?
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Krane
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Post by Krane »

Where you put info_player_allied, will spawn allies and where you put info_player_axis, the axis will spawn there. The info_player_deathmatch is where you will spawn when playing FFA and it's where you will enter the game (before choosing a team) in TDM.
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Q with no A
Lance Corporal
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Joined: Thu Dec 25, 2003 10:48 pm

Post by Q with no A »

when i compile the map and test it...i only spawn at the info_deathmatch spawn. ?

Edit: nvm they work when you create a LAN server. :D
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