2 jeeps, Same map

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BiG_HeaD
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2 jeeps, Same map

Post by BiG_HeaD »

I already have the Jeep the player is in. Can their be another Jeep that the cumputer rides in?

I need one jeep for the player(DONE) and one for the Computer.


How can i have 2 jeeps following different Node Paths on same map?
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nuggets
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Post by nuggets »

if you've already got 1 jeep making the second to achieve what you want is easy

do exactly the same but change the targetnames...
hope this helps, prob not cos it's all foreign 2 me :-/
BiG_HeaD
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Post by BiG_HeaD »

I know this works on trucks, But how do i Increase the speed of a Jeep?
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omniscient
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Post by omniscient »

speed (number)
BiG_HeaD
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Post by BiG_HeaD »

no work.

Only thing that works in the Mansteine level design Tutorials gear up and down, that wich seam to always give me more info than .map tuts.
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omniscient
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Post by omniscient »

whne i said speed (number) did u know i meant to add a target name, i see how that may have been unclear. its should look like $jeep speed (number). i dont know what your jeeps target name iss, what ever it is put that inplace of jeep. keep the $
BiG_HeaD
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Post by BiG_HeaD »

so

key: $jeepname speed

val: .8 ect?
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bdbodger
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Post by bdbodger »

you could use the global/vehicles_thinkers.scr for one jeep I don't think it will work for two unless you make a custom script that does the samething for 2 jeeps .

level.lookahead = 256

$jeep.driver = $ossman // or whatever you named him

$jeep exec global/vehicles_thinkers.scr::speed_controls

make trigger_multiples where you want the jeep to speedup and give the triggers

Key: targetname
Value: speedup

Key: speed
Value: ????

make trigger_multiples where you want the jeep to slowdown and give the triggers

Key: targetname
Value: slowdown

Key: speed
Value: ????


speed is in units per second plane fly at 1500 jeeps maybe 300 ?
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mohaa_rox
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Post by mohaa_rox »

my tut was a basic one, but manstein's had more advanced ones.
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-mohaa_rox, .map
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