Bilding size

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{UDT}OS3.Barney_Fife
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Bilding size

Post by {UDT}OS3.Barney_Fife »

How do you know how big or how big you should make your house. Where and how you read it to make it the right size so you dont make you house or what ever you are makeing to big or to small. :?:
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tltrude
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16 = one foot

Post by tltrude »

There are 16 grid units per foot--with the default grid size (key 4), each square is 8x8 units. Players are 96 units tall (six feet), 32 units wide and deep (two feet).

A story for a building in the real world is about 10 feet, so how many units is that? Yes, it is 160 units, but that would be kind of a low ceiling inside. So, try 256 units for each story and make the doors 128 X 64. Outside walls should be about 16 units thick, but inside they can be 8 units (six inches) thick. Windows should be about 64 units above the floor, so players can duck down to reload.

Hope that helps.

Ps: Here is a website that has cool video tutorials. http://www.carbongraphx.com/mohaa/vidtuts.html . Check out the one named "Basic Room".
Tom Trude,

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omniscient
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Post by omniscient »

if u forget those number an easy way to tell the size of a player is by putting a spawn point because thats how big the player is. 64 units is crouching i think.
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{UDT}OS3.Barney_Fife
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Post by {UDT}OS3.Barney_Fife »

thank for the help.
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