Paintball Mod
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Paintball Mod
I might start a piintball mod if people will join. I have no modding skills and wil not be doing any mapping skinning ect. but I will coordinate the project. If you will help please PM me or just start a post and I will get back to you.
CIA
CIA
Great Taste....Less filling
- Major Pain
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Major Destruction
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Bjarne BZR
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Bjarne BZR
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Look what I found by using www.google.com !
http://www.planetmedalofhonor.com/files ... mods.shtml
( Scroll down to 'p' )

http://www.planetmedalofhonor.com/files ... mods.shtml
( Scroll down to 'p' )
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Bjarne BZR
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Just remember the most important thing about paintball: the bullets drop, and are slow. If your mod does not take this into account, you can quit now as far as I'm concerned. Really... the pelleds nust be "mini handgrenades that explode on impact". You should be able to dodge an incoming bullet if you spot it, and it is alone.
And an idea: You should never die, just be told that you are hit... and then you must go back to the safe zone... but you must make that choice yourself. Or rather: there should be a serverside flag you could set to make the mod act like that.
Oh... and PGP is a must, it just is... coolest weapon ever made.
(and the first version, the 2001 version is ugly)
And an idea: You should never die, just be told that you are hit... and then you must go back to the safe zone... but you must make that choice yourself. Or rather: there should be a serverside flag you could set to make the mod act like that.
Oh... and PGP is a must, it just is... coolest weapon ever made.
(and the first version, the 2001 version is ugly)
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Bjarne BZR
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You missunderstood me. I was probably not explaining well enough, sorry.Wilson wrote:Paintball grenades dont explode on impact they have a baner in the center of all the paintballs and when the fuse runs out the banger goes off and the paintballs disperse
I mean that a MOH painball must act more like a grenade ( affected by gravity ) than like a standard MOH weapons bullet ( straight line ).
- Lt. Striker
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Bjarne BZR
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