How i can use my textures??
Im reading other Question about this item, but i dont understand if i need create a *.PK3 to can use my textures in Radiant or only make a Folder called TEXTURES in Main Folder. because i try this 2 thing and never can load my textures. what about this?? i try too put my textures en Pak2.pk3 folder but the same, what i need ??
i make in jpg and tga but nothing.
Thanks and sorry again!!
X-RAsta
MY TEXTURES...
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i dunno about MOHAA custom textures , but since it uses quake 3
maybe you need to find the script file that has a list of the textures that
MOHradient will recognise to load at start , then edit it in txt by simply putting in the name of your custom texture folder .
This works with quake 3 and FAKK 2 , and MOHAA editer is real similar to
the way FAKK 2 one works , so try it ... also when i compiled my maps
with jpg custom textures they came up all wierd , maybe it's best to use TGA ...
goodluck !
maybe you need to find the script file that has a list of the textures that
MOHradient will recognise to load at start , then edit it in txt by simply putting in the name of your custom texture folder .
This works with quake 3 and FAKK 2 , and MOHAA editer is real similar to
the way FAKK 2 one works , so try it ... also when i compiled my maps
with jpg custom textures they came up all wierd , maybe it's best to use TGA ...
goodluck !
You can make any textures you want.
1. create a subfolder in the main/ foler called 'textures'
2. inside that texture folder, create another folder with 'yourtextures'
3. use a graphic program to create the images
4. save all your images in .jpg format and in that 'yourtextue' folder.
5. open Radiant and your texture folder should appear under the main texture group. Click it and your textures should load.
NOTE: you can make shader files to tell the program what 'type' of texture they are, stone, wood, metal, etc. That's a little more difficult.
1. create a subfolder in the main/ foler called 'textures'
2. inside that texture folder, create another folder with 'yourtextures'
3. use a graphic program to create the images
4. save all your images in .jpg format and in that 'yourtextue' folder.
5. open Radiant and your texture folder should appear under the main texture group. Click it and your textures should load.
NOTE: you can make shader files to tell the program what 'type' of texture they are, stone, wood, metal, etc. That's a little more difficult.
Why don't you check out Nemesis tut page. He's got pretty good examples and tutorials for that.
http://users.1st.net/kimberly/Tutorial/index.htm
http://users.1st.net/kimberly/Tutorial/index.htm