A bit of a thick question really

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simon73
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A bit of a thick question really

Post by simon73 »

How do you make the windows and door to scale as when I look at my map the doors were bigger than the man I was playing.

thank you :D
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m4rine
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Post by m4rine »

Welcome to .map! (i saw you were the newest registered member :D )

The standard door size is

height: 128 units
width: 64 units

Player dimensions:

height: 96 units
width: 32 units
maximum jump height: 64 units (i think)
minum step height: 16 units

hope this helps :wink:
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Cheetohs
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Post by Cheetohs »

sometimes the numbers are kind of hard to remember. So, if that happens, right click in any 2d view. Info < Player < start. That is approx. the size of a player.
.:c|H|EE|TO|H|s|:.
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simon73
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its in the FAQ's

Post by simon73 »

haha :lol: I found the answer in your FAQ's must read them first one thinks. Anyway thanks for the help and its looks a good editor to work with much better then Call Of Duty as it kept on crashing out and bugged to hell.

Cheers :P
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omniscient
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Post by omniscient »

m4rine all ur measurement were right btw.
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wacko
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Post by wacko »

m4rine wrote:minum step height: 16 units
u probably ment 'maximum step height: 16 units'!?
simon73
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thanks

Post by simon73 »

Hey thank you all I have manage now and looking at the tutorials to learn some more good things about mapping. Its easy when you know how.
cheers
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Random
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Re: its in the FAQ's

Post by Random »

simon73 wrote:haha :lol: I found the answer in your FAQ's must read them first one thinks. Anyway thanks for the help and its looks a good editor to work with much better then Call Of Duty as it kept on crashing out and bugged to hell.

Cheers :P
Oh just give it a chance and you will find mohaa's version of radiant is just as buggy. I may suggest you just type crash or bug in the search function and you will see how to avoid many of the common ones we face.

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simon73
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funny i did this

Post by simon73 »

yes already done thank you for your advice
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